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Page intentionally left blank.you're lucky i don't smack you for thinking about leaving.just leave. when you come back, i'll be waiting with a bat.look, bud. you leave now and you forfeit your body count!if i were your boss, i'd deathmatch ya in a minute!get outta here and go back to your boring programs.don't go now, there's a dimensional shambler waiting at the dos prompt!you want to quit? then, thou hast lost an eighth!go ahead and leave. see if i care.ya know, next time you come in here i'm gonna toast ya.don't leave yet -- there's a demon around that corner!you're trying to say you like dos better than me, right?i wouldn't leave if i were you. dos is much worse.let's beat it -- this is turning into a bloodbath!please don't leave, there's more demons to toast!are you sure you want to quit this great game?$Id: l_system.c,v 1.20 1999/01/13 10:47:18 cphipps Exp $`c LxDoom v1.3.2 - By Colin Phipps (see http://lxdoom.linuxgames.com)Error: GetTime() used before initializationENDBOOMENDOOM)K [%d;%dm[%dm%s $Id: l_sound.c,v 1.30 1999/01/10 13:05:36 cphipps Exp $`c DNSDQ l_sound.c -v-mus- Musserver command line: %s wGENMIDINo access to music server: %s I_PlaySong: no MUS data available I_PlaySong: non-current handle used I_PauseSong: Music pause not supportedI_ResumeSong: Music paused and cannot be unpaused I_UnRegisterSong: song not registered ds%sdspistolp%2.2x%2.2x%2.2x%2.2x q -nopipe%s %s %s %s--ipc-devparmI_InitSound: Passing sound data to %s via IPC: shmget failed shmdt failedshmctl failed timeout data sent OK pipe: sent OK Could not start sound server [%s] $Id: l_net.c,v 1.11 1999/01/18 23:41:34 cphipps Exp $`c Can't create socket:%08X %s BindToPort: bind: %s gametic %d, exp starttic %d, ntics %d. exit command. retransmit command. kill command. setup command. skill %d, dm %d, nomon %d, respawn %d, map %d, ep %d. monremb %d, frict %d, recoil %d, pusher %d, over %d, bob %d. fastparm %d, demo insurance %d, rngseed 0x%lx player %d, retransmitfrom %d, starttic %d, numtics %d. cmd %i: forw %x, side %x, ang %x, cons %x, chat '%c', buttons %x. to node %d, len %d data: %2.2x GetPacket: %srecv %2d: can't match packet with player. bad checksum, mine 0x%x, theirs 0x%x. short packet %d bytes. got %d bytes, expected %d, numtics %d. l_net.c-dup-extratic-portusing alternate port %i -netconsole player number : %d -debugfiledebug%i.txtdebug output to: %s wNode number %d address %s Node number %d hostname %s gethostbyname: couldn't find %sNode number %d port %s Total number of players : %d $Id: tables.c,v 1.5 1999/01/07 11:10:33 cphipps Exp $`c SINETABLInvalid SINETABL TANGTABLInvalid TANGTABL TANTOANGInvalid TANTOANG Endianness...ok.corrected.$Id: f_finale.c,v 1.8 1998/12/31 20:10:40 cphipps Exp $`c F_SKY1Pc Tc Xc  \c  `c  dc hc lc pc tc xc |c c c c c c PFUB2PFUB1END0END%iCREDITHELP2VICTORY2ENDPIC$Id: f_wipe.c,v 1.3 1998/12/30 22:07:48 cphipps Exp $`c f_wipe.c[D[[[]t^$Id: d_main.c,v 1.28 1999/01/23 07:32:58 cphipps Exp $`c /doomu.wad/doom1.wad/doom.wad/tnt.wad/plutonia.wad/doom2.wad/doom2f.wadmap01M_PAUSETITLEPICdemo1CREDITdemo2HELP2demo3demo4d_main.c.wad./-dehout-bexoutIWADIWAD tag not present: %s Can't open IWAD: %s IWAD not readable: %s -iwad%s/.Looking in %s DOOMWADDIR/usr/local/games/wadsLooking for %s HOME%s/boom.cfgDOOMSAVEDIR-saveError: -save path does not exist, using %s IWAD found: %s Ultimate DOOM version DOOM Registered version DOOM Shareware version doom2f.wadDOOM II version, french language tnt.wadTNT version plutonia.wadPLUTONIA version DOOM II version%s , german edition, no wolf levelsUnknown Game Version, may not work IWAD not found rb No such response file! Found response file %s! %d command-line args: %s .lmp.deh.bex-file-deh-playdemoICWEFDA-cout-cerrCannot find .deh or .bex file named %s-nomonsters-respawn-fast-devparm-altdeath-deathmatchThe Ultimate DOOM Startup v%i.%02iDOOM Shareware Startup v%i.%02iDOOM Registered Startup v%i.%02iDOOM 2: Plutonia Experiment v%i.%02iDOOM 2: TNT - Evilution v%i.%02iDOOM 2: Hell on Earth v%i.%02iPublic DOOM - v%i.%i %s Built on %s Development mode ON. -cdromCD-ROM Version: default.cfg from c:\doomdata /tmp/doom/boom.cfg-turboturbo scale: %i%% -skill-episode-timerLevels will end after %d minute%s. s-avgAustin Virtual Gaming: Levels will end after 20 minutes -warp-wart-nosound-nomusic-nosfx-nodraw-noblitM_LoadDefaults: Load system defaults. -width-height-geom-geometryV_Init: allocate screens. -noload-fastdemo-timedemoPlaying demo %s W_Init: Init WADfiles. e2m1e2m2e2m3e2m4e2m5e2m6e2m7e2m8e2m9e3m1e3m3e3m3e3m4e3m5e3m6e3m7e3m8e3m9dphoofbfgga0heada1cybra1spida1d1 You cannot -file with the shareware version. Register! This is not the registered version.DEHACKEDM_Init: Init miscellaneous info. R_Init: Init DOOM refresh daemon - P_Init: Init Playloop state. I_Init: Setting up machine state. D_CheckNetGame: Checking network game status. S_Init: Setting up sound. HU_Init: Setting up heads up display. ST_Init: Init status bar. -autoshot-statcopyExternal statistics registered. -recordfrom-loadgame-recordMAP%02dE1M1E%dM%dAuto-warping to first %slevel: %s new $Id: d_net.c,v 1.11 1999/01/18 23:37:35 cphipps Exp $`c ExpandTics: strange value %i at maketic %iTried to transmit to another nodebad packet length %i Player %d left the gameKilled by network driverretransmit from %i out of order packet (%i + %i) missed tics from %i (%i - %i) NetUpdate: netbuffer->numtics > BACKUPTICSNetwork game synchronization aborted.D_ArbitrateNetStart: listening for network start info... %sReceived %d %d %sServer running Boom, compatibility selected Server runnning unsupported Doom version (%d.%d) sending network start info... D_ArbitrateNetStart: GAME_OPTION_SIZE too large w.r.t. BACKUPTICSDoomcom buffer invalid!startskill %i deathmatch: %i startmap: %i startepisode: %i player %i of %i (%i nodes) =======real: %i avail: %i game: %i doomcom->numnodes = %i TryRunTics: lowtic < gameticI_GetTime() = %lu gametic>lowtic$Id: d_items.c,v 1.1 1998/09/13 16:49:50 cphipps Exp $$Id: g_game.c,v 1.21 1999/01/19 08:41:14 cphipps Exp $`c F_SKY1SKY3SKY1SKY2SKY4g_game.c%s is turbo!consistency failure (%i should be %i)NET GAMEOnly %i deathmatch spots, %d requiredLxD %dBoomVer %dUnrecognised or unsupported savegame version! Are you sure? (y/n) Incompatible Savegame!!! Wads expected: Are you sure?G_DoLoadGame: Incompatible savegame Bad savegame%s/%s%d.dsgNo savegame signature known for this compatibility level %d/%d, %u registered %sGame save failed!-complevel.lmp-maxdemoG_WriteOptions: GAME_OPTION_SIZE is too smallError writing demo file %s Demo %s recordedTimed %u gametics in %u realtics = %-.1f frames per second$Id: m_menu.c,v 1.14 1999/01/13 10:45:26 cphipps Exp $`c M_DOOMHELP2CREDITM_EPISODM_Episode: 4th episode requires UltimateDOOM M_NEWGM_SKILLyou can't start a new game while recording a demo! press a key.M_LOADGM_LSLEFTM_LSCNTRM_LSRGHTm_menu.cyou can't load a game while recording a demo! press a key.M_SAVEG_M_OPTTTL%s %sM_SVOLM_MSENSyou can't quickload while recording a demo! press a key.M_SETUP%sYESNO%d/DBL-CLK MB%d/JSB%d/MB%dM_PALNOReset to defaults? (Y or N)Press key or button for this actionPress key for this actionPress ENTER key to toggleEnter weapon numberEnter value. Press ENTER when finished.Select color and press enterEnter valueType/edit chat string and Press ENTERPress ENTER key to reset to defaultsPress Enter to ChangeNEXT ->EXITSELECT ITEMBACKSPACERIGHTLEFTPREV ITEMNEXT ITEMMENUSUSE180 TURNAUTORUNSTRAFESTRAFE RIGHTSTRAFE LEFTRUNTURN RIGHTTURN LEFTBACKWARDFORWARDMOVEMENT<- PREVQUITEND GAMEQUICKLOADQUICKSAVELOADSAVEGAMESCREENSHOTSMALLER VIEWLARGER VIEWSPYGAMMA FIXMESSAGESHUDVOLUMEAUTOMAPPAUSEMENUHELPSCREENFIREBESTSSGCHAINSAWBFG 9000PLASMAROCKETCHAINGUNSHOTGUNPISTOLFISTWEAPONSENTERPLAYER 4PLAYER 3PLAYER 2PLAYER 1BEGIN CHATCHATTINGGRIDFULL/ZOOMCLEAR MARKSMARK PLACESHIFT RIGHTSHIFT LEFTSHIFT DOWNSHIFT UPZOOM OUTZOOM INFOLLOWFLOOR4_6M_KEYBND9th CHOICE WEAPON8th CHOICE WEAPON7th CHOICE WEAPON6th CHOICE WEAPON5th CHOICE WEAPON4th CHOICE WEAPON3rd CHOICE WEAPON2nd CHOICE WEAPON1ST CHOICE WEAPONENABLE BOBBINGENABLE RECOILM_WEAPAMMO OK/GOODAMMO LOW/OKARMOR GOOD/EXTRAARMOR OK/GOODARMOR LOW/OKHEALTH GOOD/EXTRAHEALTH OK/GOODHEALTH LOW/OKHIDE SECRETSHEADS-UP DISPLAYSINGLE KEY DISPLAYGRAY %USE RED NUMBERSSTATUS BARM_STATyellow doorblue doorred dooryellow keyblue keyred keyline at sector with floor = ceilingline at ceiling height changeline at floor height changenormal 1s wallgrid linesbackgroundShow Secrets only after enteringAUTOMAP COORDINATES COLORAUTOMAP LEVEL TITLE COLORplayer 4 arrowplayer 3 arrowplayer 2 arrowplayer 1 arrowsingle player arrowcrosshairgeneral spriteline w/no floor/ceiling changescomputer map unseen lineexit linesecret sector boundaryteleporter lineM_COLORSM_AUTOREMEMBER PREVIOUS TARGETM_ENEMCHAT MESSAGE COLORMESSAGE REVIEW COLORMESSAGE COLOR DURING PLAY# MESSAGE LINESMESSAGE BACKGROUNDM_MESS0987654321M_CHATHELPnnTABENTRESCSPACBACKCTRLLARRUARRRARRDARRSHFTALTCAPSF1F2F3F4F5F6F7F8F9F10SCRLHOMEPGUPENDPGDNINSTF11F12PAUSJUNKFOLLOW MODESOUND VOLUMEM_THERMLM_THERMMM_THERMRM_THERMOM_CELL1M_CELL2BFG$Id: m_misc.c,v 1.30 1999/01/23 16:37:58 cphipps Exp $`c Couldn't read file %sm_misc.c:22p:d:j $::,C 99hld299d  2`9P9HC  98 e 88XC 8:228p8i @848 X $8227:22770 F77_ P7@7PC  778C 660C 6p6Z L686Z 65Z 55g x5h5i P5H5m85:22(55xl44|l 44@C L4@4\(44`43i 33j 322p3d3j H322,3 3i 32222_  222l2:22p2`20\ @@@<2,2,\ 21d 11C 1x1Bd<1,1f   11Z 0:2200i 00g 2p0X0g 200:22 00f 0/Tf //pf //lf //e t/d/_ H/F[ŘhʶQ*']zF.5m\MENԦq^)21oF<%K 8*IM=bćj?V`qeqPlOkpgx:movedir!P_NewChaseDir: called with no targetp_enemy.c$Id: p_floor.c,v 1.2 1998/10/27 18:26:37 cphipps Exp $`c p_floor.c$Id: p_inter.c,v 1.3 1999/01/01 18:49:36 cphipps Exp $`c 44hP_SpecialThing: Unknown gettable thing$Id: p_lights.c,v 1.2 1998/12/23 15:37:32 cphipps Exp $`c p_lights.c$Id: p_map.c,v 1.4 1999/01/03 16:36:40 cphipps Exp $`c p_map.cPTR_SlideTraverse: not a line?SecNodes$Id: p_maputl.c,v 1.2 1998/10/04 13:44:25 cphipps Exp $`c p_maputl.c$Id: p_plats.c,v 1.1 1998/09/13 16:49:50 cphipps Exp $`c p_plats.c$Id: p_pspr.c,v 1.3 1999/01/04 19:29:10 cphipps Exp $`c   ddP$Id: p_setup.c,v 1.8 1999/01/01 16:12:51 cphipps Exp $`c p_setup.cTRANMAP-blockmapP_GroupLines: miscountedmap%02dE%dM%d$Id: p_sight.c,v 1.1 1998/09/13 16:49:50 cphipps Exp $`c $Id: p_spec.c,v 1.9 1999/01/13 19:07:31 cphipps Exp $`c ANIMATEDp_spec.cP_InitPicAnims: bad cycle from %s to %stexture2-avg-timer-frags$Id: p_switch.c,v 1.2 1998/12/31 20:57:47 cphipps Exp $`c SWITCHESp_switch.cP_StartButton: no button slots left!$Id: p_mobj.c,v 1.5 1998/12/26 20:58:44 cphipps Exp $`c Warning: State Cycle Detectedp_mobj.cUnknown Thing type %i at (%i, %i)$Id: p_telept.c,v 1.1 1998/09/13 16:49:50 cphipps Exp $`c $Id: p_tick.c,v 1.1 1998/09/13 16:49:50 cphipps Exp $`c p_tick.c$Id: p_saveg.c,v 1.3 1998/12/28 15:32:23 cphipps Exp $`c p_saveg.cUnknown tclass %i in savegameP_UnarchiveSpecials:Unknown tclass %i in savegame$Id: p_user.c,v 1.2 1998/10/27 18:44:38 cphipps Exp $`c $Id: r_bsp.c,v 1.4 1998/12/24 10:09:15 cphipps Exp $`c $Id: r_data.c,v 1.5 1999/01/23 07:36:57 cphipps Exp $`c r_data.c R_GenerateLookup: Column %d is without a patch in texture %.8sPNAMES Warning: patch %.8s, index %d does not existTEXTURE1TEXTURE2S_STARTS_END[ ].R_InitTextures: bad texture directory R_InitTextures: Missing patch %d in texture %.8s %d errors.F_STARTF_ENDC_STARTC_ENDCOLORMAPTRANMAPPLAYPAL/tranmap.datr+bwb........R_FlatNumForName: %.8s not foundR_TextureNumForName: %.8s not found$Id: r_draw.c,v 1.7 1998/12/31 23:05:26 cphipps Exp $`c r_draw.cGRNROCKFLOOR7_2brdr_bbrdr_tbrdr_lbrdr_rbrdr_tlbrdr_trbrdr_blbrdr_br$Id: r_main.c,v 1.11 1998/12/31 11:25:59 cphipps Exp $`c r_main.c R_LoadTrigTables: R_InitData: R_Init: R_InitPlanes R_InitLightTables R_InitSkyMap R_InitTranslationsTables /////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////jkkkkklk////////////////////////////////////hkllklklkklkj////////////////////////////////jkkkkklklklkkkll//////////////////////////////kkkkkklklklklkkkklk//////////////////////////jllkkkkklklklklklkkklk////////////////////////klkkllklklklkllklklkkklh//////////////////////kkkkkjkjjkkjlllkklkllh////////////////////kllkige`kkllg//////////////////klkkjhfe`eikkk//////////////////kkkkgblkh/////////////////lklkibZjll/////////////////lkkkbXWeklj////////////////lkkjgbYWWXZbdjkk////////////////llkigaYXWXekk////////////////lkkiXXWWWXXekk////////////////lkkje\XWVVWWWXX\kk////////////////lkkjjgcccfdWVUVWgkk////////////////kkkkje``hjjgbWfhghcbdcdfkk////////////////jkkjabejgXXjiigfkj///////////////jlkjfkjXgelj//////////////hfkhigkh\kkhfaabkk//////////////jegecfjbebbieW/////////////keie`]/////////////kf\ig\bZ/////////////i\jcaW/////////////jjhbbb\WW/////////////jkejicWc\]//////////////kdeWWWWd\///////////////kkdhigbWWWce////////////////ijkigWWce_//////////////////jigbcd////////////////////hjgcc//////////////////////jcWb///////////////////////ihdfVTVTWZaa////////////////////////jgcdac////////////////////////jbac/////////////////////////iidbc//////////////////////////ejbd///////////////////////////eeacc////////////////////////////ceccc//////////////////////////////cfbdc////////////////////////////////g\dde//////////////////////////////////dbadec/////////////////////////////////////hffedde////////////////////$Id: r_plane.c,v 1.4 1998/12/31 22:48:47 cphipps Exp $`c r_plane.c$Id: r_segs.c,v 1.4 1998/12/31 22:51:03 cphipps Exp $`c r_segs.c$Id: r_sky.c,v 1.1 1998/09/13 16:49:50 cphipps Exp $$Id: r_things.c,v 1.7 1998/12/31 23:06:38 cphipps Exp $`c R_InstallSpriteLump: Bad frame characters in lump %ir_things.cR_InitSprites: No patches found for %.8s frame %cR_InitSprites: Sprite %.8s frame %c is missing rotations$Id: w_wad.c,v 1.8 1999/01/02 20:30:51 cphipps Exp $`c Error fstatingFilename base of %s >8 chars..lmpError: couldn't open %s adding %s .wadIWADPWADWad file %s doesn't have IWAD or PWAD id w_wad.cW_GetNumForName: %.8s not found!W_InitFiles: no files foundS_STARTS_ENDF_STARTF_ENDC_STARTC_ENDCouldn't allocate lumpcacheW_LumpLength: %i >= numlumpsW_ReadLump: only read %i of %i on lump %iW_CacheLumpNum: High lock on %8s (%d) W_UnlockLumpNum: Excess unlocks on %8s (%d-%d) $Id: wi_stuff.c,v 1.8 1999/01/17 09:02:37 cphipps Exp $`c Could not place patch on level %dwi_stuff.cWIMINUS WIPCNT WIF WIENTER WIOSTK WIOSTS WISCRT2 WIOSTI  WIFRGS WICOLON WITIME WISUCKS WIPAR WIKILRS  WIVCTMS$ WIMSTT( STFST01, STFDEAD00 INTERPICWIMAP%dCWILV%2.2dWILV%d%dWIURH0WIURH1WISPLATWIA%d%.2d%.2dWINUM%dSTPB%dWIBP%d$Id: v_video.c,v 1.9 1999/01/13 08:00:49 cphipps Exp $`c   !"#$%&'()*+,-./0123456789:;<=>?@ABCDEFGHIJKLMNOPQRSTUVWXYZ[\]^_`abcdefghijklmnopqrstuvwxyz{|}~  !"$%&'()*,-./012346789:;<=>?@ABCEFGHIJKLMNOPQRSTUVWXYZ[\]^_`abcdefghijklmnopqrstuvwxyz{|}~  !#$&'(*+-./02346789;<=>?ABCDEFHIJKLMNOPRSTUVWXYZ[\]^_`abdefghijklmnopqrrstuvwxyz{|}~ "$&()+-/124579:<=?@ACDFGHJKLMOPQRTUVWXZ[\]^_`bcdefghijklmnopqrstuvwxyz{|}~ $'*-02579<>@BDEGIKLNPQSTVWYZ\]^`abdefgijklmnpqrstuvwxyz{|}~dZ `Z dXZ dZ dZ hZ d@Z lZ dDZ pZ dPZ tZ dLZ xZ dTZ |Z dZ Z dZ Z xdHZ HZ CRBLUE2CRYELLOWCRORANGECRBLUECRREDCRGOLDCRBROWNCRGREENCRGRAYCRTANCRBRICKv_video.cPLAYPAL$Id: st_lib.c,v 1.4 1999/01/01 09:55:11 cphipps Exp $`c drawNum: n->y - ST_Y < 0STTMINUSupdateMultIcon: y - ST_Y < 0updateBinIcon: y - ST_Y < 0$Id: st_stuff.c,v 1.4 1999/01/01 10:15:08 cphipps Exp $`c STTNUM%dSTYSNUM%dSTTPRCNTSTKEYS%dSTARMSSTGNUM%dSTFB%dSTBARst_stuff.cSTFST%d%dSTFTR%d0STFTL%d0STFOUCH%dSTFEVL%dSTFKILL%dSTFGOD0STFDEAD0$Id: hu_stuff.c,v 1.6 1999/01/01 10:31:54 cphipps Exp $`c YesI'll take care of it.Come here!Next time, scumbag...You suck!Help!I'm not looking too good!I'm OK.I'm ready to kick butt!NoRed: Brown: Indigo: Green:   !"#$%&"()*+<_>?)!@#$%^&*(::<+>?@ABCDEFGHIJKLMNOPQRSTUVWXYZ[!]"_'ABCDEFGHIJKLMNOPQRSTUVWXYZ{|}~DIG%.1dSTCFN%.3dDIG%cDIG45STCFN045DIG47STCFN047DIG58STCFN058DIG91STCFN091DIG93STCFN093STBR%.3dBOX%c%cUCLLCRSTKEYS%dX: %-5dY: %-5dZ: %-5dAMM HEL ARM WEA KEY FRG STS  N/A%d/%d%3d%5dSTS 6K 3%d/%d 7I 3%d/%d 5S 3%d/%d[Message unsent]You mumble to yourselfWho's there?You scare yourselfYou start to raveYou've lost it...$Id: hu_lib.c,v 1.4 1999/01/01 10:28:03 cphipps Exp $`c $Id: s_sound.c,v 1.8 1999/01/01 13:03:14 cphipps Exp $`c S_Init: default sfx volume %d s_sound.c  Bad sfx #: %dAttempt to set music volume at %dAttempt to set sfx volume at %dBad music number %dd_%s$Id: z_zone.c,v 1.5 1998/12/20 14:35:19 cphipps Exp $`c -heapsize-heapkbZ_Init: failed on allocation of %lu bytesZ_Init : Allocated %luKb zone memory Z_Malloc: an owner is required for purgable blocks Source: %s:%dz_zone.cZ_Malloc: Failure trying to allocate %lu bytes Source: %s:%dZ_Free: freed a pointer without ZONEID Source: %s:%dZ_ChangeTag: freed a pointer without ZONEID Source: %s:%dZ_ChangeTag: an owner is required for purgable blocks Source: %s:%dZ_CheckHeap: Block size does not touch the next block Source: %s:%dz_bmalloc.cZ_BFree: refree in zone %s Z_BFree: free not in zone %s $Id: info.c,v 1.4 1998/10/16 23:07:07 cphipps Exp $`c TNT1TLP2TLMPBRS1POB2POB1HDB6HDB5HDB4HDB3HDB2HDB1SMRTSMGTSMBTTREDTGRNTBLUCOL5FSKUCEYEELECTRE2TRE1COL6CBRACANDCOL4COL3COL2COL1SMITGOR5GOR4GOR3GOR2POL6POL1POL3POL4POL5POL2GOR1SMT2COLUSGN2SHOTPLASLAUNCSAWMGUNBFUGBPAKSBOXSHELCELPCELLBROKROCKAMMOCLIPPVISPMAPSUITMEGAPINSPSTRPINVSOULMEDISTIMYSKURSKUBSKUYKEYRKEYBKEYBON2BON1FCANBEXPBAR1ARM2ARM1BOSFBBRNKEENSSWVPAINCYBRAPBXAPLSBSPISPIDSKULBOS2BOSSBAL7HEADSARGCPOSFATTMANFSKELFBXPFATBFIREVILESPOSPOSSPLAYIFOGTFOGBFE2BFE1BFS1MISLPLSEPLSSBAL2BAL1PUFFBLUDBFGFBFGGPLSFPLSGSAWGMISFMISGCHGFCHGGSHT2SHTFPISFPISGPUNGSHTGTROO$Id: sounds.c,v 1.1 1998/09/13 16:49:50 cphipps Exp $dm2intdm2ttlread_multimaevilopeninshawn3tenseromer2messg2adriantheda3ampieddtbl3count2messagshawn2romerostlks3dead2runni2ddtbl2doom2theda2stlks2deadin_citddtblushawnthe_dadoombetweecountdstalksrunninintroavictorbunnyintrointere3m9e3m8e3m7e3m6e3m5e3m4e3m3e3m2e3m1e2m9e2m8e2m7e2m6e2m5e2m4e2m3e2m2e2m1e1m9e1m8e1m7e1m6e1m5e1m4e1m3e1m2e1m1radioskeatkskesitskeactkeendtkeenpnssdthsssitmandthmanatkbosdthbospnbossitboscubbospitgetpowflamstflameitmbkbdclsbdopntinkchgunmetalhoofpunchbarexpnowayvilactbspwlkbspactdmactbgactposactskedthpedthkntdthvildthbspdthspidthcybdthbrsdthskldthcacdthsgtdthbgdth2bgdth1podth3podth2podth1pdiehipldethskeswgclawvilatkskepchsgtatksklatkpesitmansitvilsitkntsitbspsitspisitcybsitbrssitcacsitsgtsitbgsit2bgsit1posit3posit2posit1teleptoofwpnupitemupsloppepainmnpainvipainpopaindmpainplpainswtchxswtchnstnmovdorclsdoropnpstoppstartfirxplfirshtrxplodrlauncsawhitsawfulsawidlsawupbfgplasmadbloaddbclsdbopndshtgnsgcockshotgnpistolnone$Id: l_main.c,v 1.7 1999/01/11 16:03:37 cphipps Exp $Broken pipe KilledTerminated by signalFloating Point ExceptionIllegal InstructionInterrupted by UserSegmentation Violation$Id: p_genlin.c,v 1.3 1999/01/07 10:39:02 cphipps Exp $`c p_genlin.c$Id: d_deh.c,v 1.13 1999/01/13 08:08:31 cphipps Exp $`c Development mode ON. CD-ROM Version: default.cfg from c:\doomdata press a key.press y or n.are you sure you want to quit this great game?you can't do load while in a net game! press a key.you can't quickload during a netgame! press a key.you haven't picked a quicksave slot yet! press a key.you can't save if you aren't playing! press a key.quicksave over your game named '%s'? press y or n.do you want to quickload the game named '%s'? press y or n.you can't start a new game while in a network game. press a key.restart the level? press y or n.are you sure? this skill level isn't even remotely fair. press y or n.this is the shareware version of doom. you need to order the entire trilogy. press a key.Messages OFFMessages ONyou can't end a netgame! press a key.are you sure you want to end the game? press y or n.(press y to quit)High detailLow detailGamma correction OFFGamma correction level 1Gamma correction level 2Gamma correction level 3Gamma correction level 4empty slotPicked up the armor.Picked up the MegaArmor!Picked up a health bonus.Picked up an armor bonus.Picked up a stimpack.Picked up a medikit that you REALLY need!Picked up a medikit.Supercharge!Picked up a blue keycard.Picked up a yellow keycard.Picked up a red keycard.Picked up a blue skull key.Picked up a yellow skull key.Picked up a red skull key.Invulnerability!Berserk!Partial InvisibilityRadiation Shielding SuitComputer Area MapLight Amplification VisorMegaSphere!Picked up a clip.Picked up a box of bullets.Picked up a rocket.Picked up a box of rockets.Picked up an energy cell.Picked up an energy cell pack.Picked up 4 shotgun shells.Picked up a box of shotgun shells.Picked up a backpack full of ammo!You got the BFG9000! Oh, yes.You got the chaingun!A chainsaw! Find some meat!You got the rocket launcher!You got the plasma gun!You got the shotgun!You got the super shotgun!You need a blue key to activate this objectYou need a red key to activate this objectYou need a yellow key to activate this objectYou need a blue key to open this doorYou need a red key to open this doorYou need a yellow key to open this doorYou need a blue card to open this doorYou need a red card to open this doorYou need a yellow card to open this doorYou need a blue skull to open this doorYou need a red skull to open this doorYou need a yellow skull to open this doorAny key will open this doorYou need all three keys to open this doorYou need all six keys to open this doorgame saved.[Message unsent]E1M1: HangarE1M2: Nuclear PlantE1M3: Toxin RefineryE1M4: Command ControlE1M5: Phobos LabE1M6: Central ProcessingE1M7: Computer StationE1M8: Phobos AnomalyE1M9: Military BaseE2M1: Deimos AnomalyE2M2: Containment AreaE2M3: RefineryE2M4: Deimos LabE2M5: Command CenterE2M6: Halls of the DamnedE2M7: Spawning VatsE2M8: Tower of BabelE2M9: Fortress of MysteryE3M1: Hell KeepE3M2: Slough of DespairE3M3: PandemoniumE3M4: House of PainE3M5: Unholy CathedralE3M6: Mt. ErebusE3M7: LimboE3M8: DisE3M9: WarrensE4M1: Hell BeneathE4M2: Perfect HatredE4M3: Sever The WickedE4M4: Unruly EvilE4M5: They Will RepentE4M6: Against Thee WickedlyE4M7: And Hell FollowedE4M8: Unto The CruelE4M9: Fearlevel 1: entrywaylevel 2: underhallslevel 3: the gantletlevel 4: the focuslevel 5: the waste tunnelslevel 6: the crusherlevel 7: dead simplelevel 8: tricks and trapslevel 9: the pitlevel 10: refueling baselevel 11: 'o' of destruction!level 12: the factorylevel 13: downtownlevel 14: the inmost denslevel 15: industrial zonelevel 16: suburbslevel 17: tenementslevel 18: the courtyardlevel 19: the citadellevel 20: gotcha!level 21: nirvanalevel 22: the catacombslevel 23: barrels o' funlevel 24: the chasmlevel 25: bloodfallslevel 26: the abandoned mineslevel 27: monster condolevel 28: the spirit worldlevel 29: the living endlevel 30: icon of sinlevel 31: wolfensteinlevel 32: grosselevel 1: congolevel 2: well of soulslevel 3: azteclevel 4: cagedlevel 5: ghost townlevel 6: baron's lairlevel 7: caughtyardlevel 8: realmlevel 9: abattoirelevel 10: onslaughtlevel 11: huntedlevel 12: speedlevel 13: the cryptlevel 14: genesislevel 15: the twilightlevel 16: the omenlevel 17: compoundlevel 18: neurospherelevel 19: nmelevel 20: the death domainlevel 21: slayerlevel 22: impossible missionlevel 23: tombstonelevel 24: the final frontierlevel 25: the temple of darknesslevel 26: bunkerlevel 27: anti-christlevel 28: the sewerslevel 29: odyssey of noiseslevel 30: the gateway of helllevel 31: cyberdenlevel 32: go 2 itlevel 1: system controllevel 2: human bbqlevel 3: power controllevel 4: wormholelevel 5: hangerlevel 6: open seasonlevel 7: prisonlevel 8: metallevel 9: strongholdlevel 10: redemptionlevel 11: storage facilitylevel 12: craterlevel 13: nukage processinglevel 14: steel workslevel 15: dead zonelevel 16: deepest reacheslevel 17: processing arealevel 18: milllevel 19: shipping/respawninglevel 20: central processinglevel 21: administration centerlevel 22: habitatlevel 23: lunar mining projectlevel 24: quarrylevel 25: baron's denlevel 26: ballistyxlevel 27: mount painlevel 28: hecklevel 29: river styxlevel 30: last calllevel 31: pharaohlevel 32: caribbeanI'm ready to kick butt!I'm OK.I'm not looking too good!Help!You suck!Next time, scumbag...Come here!I'll take care of it.YesNoYou mumble to yourselfWho's there?You scare yourselfYou start to raveYou've lost it...[Message Sent]Green: Indigo: Brown: Red: Follow Mode ONFollow Mode OFFGrid ONGrid OFFMarked SpotAll Marks ClearedMusic ChangeIMPOSSIBLE SELECTIONDegreelessness Mode OnDegreelessness Mode OffVery Happy Ammo AddedAmmo (no keys) AddedNo Clipping Mode ONNo Clipping Mode OFFinVuln, Str, Inviso, Rad, Allmap, or Lite-ampPower-up Toggled... doesn't suck - GMChanging Level...Compatibility Mode OnCompatibility Mode OffOnce you beat the big badasses and clean out the moon base you're supposed to win, aren't you? Aren't you? Where's your fat reward and ticket home? What the hell is this? It's not supposed to end this way! It stinks like rotten meat, but looks like the lost Deimos base. Looks like you're stuck on The Shores of Hell. The only way out is through. To continue the DOOM experience, play The Shores of Hell and its amazing sequel, Inferno! You've done it! The hideous cyber- demon lord that ruled the lost Deimos moon base has been slain and you are triumphant! But ... where are you? You clamber to the edge of the moon and look down to see the awful truth. Deimos floats above Hell itself! You've never heard of anyone escaping from Hell, but you'll make the bastards sorry they ever heard of you! Quickly, you rappel down to the surface of Hell. Now, it's on to the final chapter of DOOM! -- Inferno.The loathsome spiderdemon that masterminded the invasion of the moon bases and caused so much death has had its ass kicked for all time. A hidden doorway opens and you enter. You've proven too tough for Hell to contain, and now Hell at last plays fair -- for you emerge from the door to see the green fields of Earth! Home at last. You wonder what's been happening on Earth while you were battling evil unleashed. It's good that no Hell- spawn could have come through that door with you ...the spider mastermind must have sent forth its legions of hellspawn before your final confrontation with that terrible beast from hell. but you stepped forward and brought forth eternal damnation and suffering upon the horde as a true hero would in the face of something so evil. besides, someone was gonna pay for what happened to daisy, your pet rabbit. but now, you see spread before you more potential pain and gibbitude as a nation of demons run amok among our cities. next stop, hell on earth!YOU HAVE ENTERED DEEPLY INTO THE INFESTED STARPORT. BUT SOMETHING IS WRONG. THE MONSTERS HAVE BROUGHT THEIR OWN REALITY WITH THEM, AND THE STARPORT'S TECHNOLOGY IS BEING SUBVERTED BY THEIR PRESENCE. AHEAD, YOU SEE AN OUTPOST OF HELL, A FORTIFIED ZONE. IF YOU CAN GET PAST IT, YOU CAN PENETRATE INTO THE HAUNTED HEART OF THE STARBASE AND FIND THE CONTROLLING SWITCH WHICH HOLDS EARTH'S POPULATION HOSTAGE.YOU HAVE WON! YOUR VICTORY HAS ENABLED HUMANKIND TO EVACUATE EARTH AND ESCAPE THE NIGHTMARE. NOW YOU ARE THE ONLY HUMAN LEFT ON THE FACE OF THE PLANET. CANNIBAL MUTATIONS, CARNIVOROUS ALIENS, AND EVIL SPIRITS ARE YOUR ONLY NEIGHBORS. YOU SIT BACK AND WAIT FOR DEATH, CONTENT THAT YOU HAVE SAVED YOUR SPECIES. BUT THEN, EARTH CONTROL BEAMS DOWN A MESSAGE FROM SPACE: "SENSORS HAVE LOCATED THE SOURCE OF THE ALIEN INVASION. IF YOU GO THERE, YOU MAY BE ABLE TO BLOCK THEIR ENTRY. THE ALIEN BASE IS IN THE HEART OF YOUR OWN HOME CITY, NOT FAR FROM THE STARPORT." SLOWLY AND PAINFULLY YOU GET UP AND RETURN TO THE FRAY.YOU ARE AT THE CORRUPT HEART OF THE CITY, SURROUNDED BY THE CORPSES OF YOUR ENEMIES. YOU SEE NO WAY TO DESTROY THE CREATURES' ENTRYWAY ON THIS SIDE, SO YOU CLENCH YOUR TEETH AND PLUNGE THROUGH IT. THERE MUST BE A WAY TO CLOSE IT ON THE OTHER SIDE. WHAT DO YOU CARE IF YOU'VE GOT TO GO THROUGH HELL TO GET TO IT?THE HORRENDOUS VISAGE OF THE BIGGEST DEMON YOU'VE EVER SEEN CRUMBLES BEFORE YOU, AFTER YOU PUMP YOUR ROCKETS INTO HIS EXPOSED BRAIN. THE MONSTER SHRIVELS UP AND DIES, ITS THRASHING LIMBS DEVASTATING UNTOLD MILES OF HELL'S SURFACE. YOU'VE DONE IT. THE INVASION IS OVER. EARTH IS SAVED. HELL IS A WRECK. YOU WONDER WHERE BAD FOLKS WILL GO WHEN THEY DIE, NOW. WIPING THE SWEAT FROM YOUR FOREHEAD YOU BEGIN THE LONG TREK BACK HOME. REBUILDING EARTH OUGHT TO BE A LOT MORE FUN THAN RUINING IT WAS. CONGRATULATIONS, YOU'VE FOUND THE SECRET LEVEL! LOOKS LIKE IT'S BEEN BUILT BY HUMANS, RATHER THAN DEMONS. YOU WONDER WHO THE INMATES OF THIS CORNER OF HELL WILL BE.CONGRATULATIONS, YOU'VE FOUND THE SUPER SECRET LEVEL! YOU'D BETTER BLAZE THROUGH THIS ONE! You gloat over the steaming carcass of the Guardian. With its death, you've wrested the Accelerator from the stinking claws of Hell. You relax and glance around the room. Damn! There was supposed to be at least one working prototype, but you can't see it. The demons must have taken it. You must find the prototype, or all your struggles will have been wasted. Keep moving, keep fighting, keep killing. Oh yes, keep living, too.Even the deadly Arch-Vile labyrinth could not stop you, and you've gotten to the prototype Accelerator which is soon efficiently and permanently deactivated. You're good at that kind of thing.You've bashed and battered your way into the heart of the devil-hive. Time for a Search-and-Destroy mission, aimed at the Gatekeeper, whose foul offspring is cascading to Earth. Yeah, he's bad. But you know who's worse! Grinning evilly, you check your gear, and get ready to give the bastard a little Hell of your own making!The Gatekeeper's evil face is splattered all over the place. As its tattered corpse collapses, an inverted Gate forms and sucks down the shards of the last prototype Accelerator, not to mention the few remaining demons. You're done. Hell has gone back to pounding bad dead folks instead of good live ones. Remember to tell your grandkids to put a rocket launcher in your coffin. If you go to Hell when you die, you'll need it for some final cleaning-up ...You've found the second-hardest level we got. Hope you have a saved game a level or two previous. If not, be prepared to die aplenty. For master marines only.Betcha wondered just what WAS the hardest level we had ready for ya? Now you know. No one gets out alive.You've fought your way out of the infested experimental labs. It seems that UAC has once again gulped it down. With their high turnover, it must be hard for poor old UAC to buy corporate health insurance nowadays.. Ahead lies the military complex, now swarming with diseased horrors hot to get their teeth into you. With luck, the complex still has some warlike ordnance laying around.You hear the grinding of heavy machinery ahead. You sure hope they're not stamping out new hellspawn, but you're ready to ream out a whole herd if you have to. They might be planning a blood feast, but you feel about as mean as two thousand maniacs packed into one mad killer. You don't plan to go down easy.The vista opening ahead looks real damn familiar. Smells familiar, too -- like fried excrement. You didn't like this place before, and you sure as hell ain't planning to like it now. The more you brood on it, the madder you get. Hefting your gun, an evil grin trickles onto your face. Time to take some names.Suddenly, all is silent, from one horizon to the other. The agonizing echo of Hell fades away, the nightmare sky turns to blue, the heaps of monster corpses start to evaporate along with the evil stench that filled the air. Jeeze, maybe you've done it. Have you really won? Something rumbles in the distance. A blue light begins to glow inside the ruined skull of the demon-spitter.What now? Looks totally different. Kind of like King Tut's condo. Well, whatever's here can't be any worse than usual. Can it? Or maybe it's best to let sleeping gods lie..Time for a vacation. You've burst the bowels of hell and by golly you're ready for a break. You mutter to yourself, Maybe someone else can kick Hell's ass next time around. Ahead lies a quiet town, with peaceful flowing water, quaint buildings, and presumably no Hellspawn. As you step off the transport, you hear the stomp of a cyberdemon's iron shoe.ZOMBIEMANSHOTGUN GUYHEAVY WEAPON DUDEIMPDEMONLOST SOULCACODEMONHELL KNIGHTBARON OF HELLARACHNOTRONPAIN ELEMENTALREVENANTMANCUBUSARCH-VILETHE SPIDER MASTERMINDTHE CYBERDEMONOUR HEROFLOOR4_8SFLR6_1MFLR8_4MFLR8_3SLIME16RROCK14RROCK07RROCK17RROCK13RROCK19BOSSBACKBOOMSAV_ ,_ $_  _ _ _ _ _  _ $_ (_ ,_ 0_ 4_ 8_ <_ @_ D_ |H_ tL_ lP_ `T_ TX_ H\_ <`_ 0d_ $h_ l_  p_ t_ x_ |_ _ _ _ _ _ _ _ _ _ x_ l_ `_ T_ H_ @_ 8_ ,_  _ _  _ _ _ _ _ _ _ _ _ _ _ _ _ t` h` \` T ` H` <` 4` (`  ` $` (` ,` 0` 4` 8` <` @` D` H` L` P` T` X` \` t`` hd` \h` Pl` Dp` 8t` ,x`  |` ` ` ` ` ` ` ` ` ` ` ` ` ` x` l` `` T` H` <` 0` $` `  ` ` ` ` ` ` ` ` ` ` a a a  a a |a pa da X a L$a @(a 4,a (0a 4a 8a  FRAME %d = %s Invalid frame pointer index for '%s' at %ld Processing Sounds at index %d: %s Bad sound number %d of %d Invalid sound string index for '%s' Processing Ammo at index %d: %s Bad ammo number %d of %d Invalid ammo string index for '%s' Processing Weapon at index %d: %s Bad weapon number %d of %d Invalid weapon string index for '%s' Ignoring Sprite offset change at index %d: %s - %s Processing Par value at index %d: %s par %i %i %ipar %i %iInvalid par time setting string: %s Invalid MAPnn value MAP%d Changed par time for MAP%02d from %d to %d Invalid ExMx values E%dM%d Changed par time for E%dM%d from %d to %d Processing Cheat: %s d_deh.cAssigned new cheat '%s' to cheat '%s'at index %d Processing Misc item '%s' Invalid misc item string index for '%s' Skipped text block because of notext directive %s %i %iProcessing Text (key=%s, from=%d, to=%d) Changing name of sprite at index %d from %s to %*s Warning: Mismatched lengths from=%d, to=%d, used %d Changing name of sfx from %s to %*s Changing name of music from %s to %*s ...Checking text area through strings for '%.12s%s' from=%d to=%d Unmatched Block: '%s' Processing extended string substitution * increased buffer from to %d for buffer size %d Invalid string key '%s', substitution skipped. Assigned key %s => '%s' Assigned '%.12s%s' to'%.12s%s' at key %s *BEX FORMAT: %s=%s *END BEX Could not find '%.12s' $Id: l_joy.c,v 1.8 1999/01/04 19:30:00 cphipps Exp $$Id: lprintf.c,v 1.1 1998/10/27 20:51:53 cphipps Exp $%s$Id: l_video_x.c,v 1.16 1999/01/17 10:47:21 cphipps Exp $`c lxdoomLXDOOMCalling usleep in I_WaitShm() -nomousel_video_x.cUser %d appears to be running DOOM. Is that wise? Was able to kill my old shared memory Was NOT able to kill my old shared memoryCould not get shared memorywill use %d's stale shared memory warning: can't use stale shared memory belonging to id %d, key=0x%x could not get stats on key=%derrno=%d Could not get any shared memorySorry, system too polluted with stale shared memory segments. %s %d bpp %s, scale x%d%s TrueColorPseudoColor via MITShm I_FindMode: no visual like:no translation to:Unable to find supported visual settingsusingI_ShutdownGraphics : XShmDetach() failed in I_ShutdownGraphics()Released XShm shared memory. Released XImage memory XShmPutImage() failed --geom-geometry+-%c%d%c%dI_InitGraphics: bad -geom offsets "%s" -disp-display-displaynameCould not open display [%s]Could not open display (DISPLAY=[%s])DISPLAYWM_DELETE_WINDOWI_InitGraphics: found MITShm on %sunix but non-localNo MITShm extension in serverUnsupported visuallxdoomshmat() failed in I_InitGraphics()XShmAttach() failed in InitGraphics()$Id: version.c,v 1.1 1998/09/13 16:49:50 cphipps Exp $Mar 5 1999$Id: l_video_trans.c,v 1.10 1999/01/04 19:39:02 cphipps Exp $`c I_SetColourShift: non-contigous bit mask l_video_trans.c@H\4e @d  32147;:9<?LKJMOSRQTXFECG"! #/2(@H  KxZZZZxZhZ-ZZZZxxZxxZ,J,xM_SKULL1M_SKULL2M_NGAMElnM_LOADGplM_SAVEGsM_OPTIONoM_RDTHISrM_QUITGq oa@ooJootJM_EPI1 kM_EPI2 tM_EPI3 iM_EPI4 too0?M_JKILLTiM_ROUGHThM_HURTThM_ULTRATuM_NMARETnDp\p0?12345678opP"12345678oqlP"M_SETUP4sM_ENDGAMeM_MESSGmM_SCRNSZTsM_MSENSmM_SVOLsoHr\<%M_GDHIGHM_GDLOWM_MSGOFFM_MSGON9#$&4P]_8HN4M_SFXVOLsM_MUSVOLmrPs P@M_HORSENhM_VERSENvrsd<@M_KEYBNDkM_WEAPwM_STATTsM_AUTOaM_ENEM|eM_MESSmM_CHATlcoPt;%tth"tt"ttX"tt"tth"tt"ttX"M_BUTT1M_BUTT2uy}P 'pf tf /lf 7Tf ?f Gf e tO` dWd \_\f _ e Tg f Hod Dw` tf f < 0(` $f _ e 8f _ f -"6yx p`mh`m`'df X/e P7e L?` @Gd 4Of 0W_ $_e g_ of  f _ _ _ d d !9u"6} ' ` /Pf 7e ?_ Gf Of Wd _f ge o_ wf e ` !9y"6PX 'd /f 7Df ?d |G$` pOLf dWe X_(f Lge @ohf 8w ` ,  `f e e e e _ e !9} 'PC C |/8C TC h?TG@O,W_gow-dx 'h/Z `7Z L?Z 8 O(WT^ _Z gZ oZ wZ Z Z Z dZ d-0ċL pk @ 'Xk 0 /d>>d>>e>>e>>e>t>eh>\>eP><>e0>$>e>>e>=g=g=h==i=j=j=j=j=j=k=k=k|=kp=kd=k\=4dT=tkT=kL=lL=lD=xh8=n,=xn$=xh=l=l=`j =g=h????$I$I$ I$I$ mmImmIIIm$I$I$ I$I$ mmImmIIImImmmmܶ+I+m+IuI,I,m,IPI " "L33L33emaxmahHhHhHhH d2ddd(2,2  lF  B EzftY7G8Ga2@N\0_ K00 h  p Hp X` @0 (  P @          h ( ` hP x ( $TLPg8g0gg ggffffpgdg\gTgqqqqqqqqqqqqqqxqpqhq`qXqPqHq@q8q0q(q qqqqqppppppppppppppppxppphp`pXpPpHp@p8p0p(p pppppooooooooooooooooxopoho`oXoPoHo@o8o0o(o ooooonnnnnnnnnnnnnnnnxnpnhn`nXnPnHn@n8n0n(n nnnnnmmmmmmmmmmmmm,$Ll x $ L ,&x -$L'x-,- $!L"$(%& 'd'()'*+',x .!-0 ,-1$2L3*5*6x1-,- 9 $: L; 0=  "> x9 -@ A ,-B ,- D C $E LF H I xC J $K LL  $N xJ - -Q$RLS.U 0V L#WxQ -Y,-[\^_`badegfijlknopqrtsvwH-xyz|}~#  "  0 "    x""  $$$$$$$$ l"T! "    x""    $$$$$$$$  D "T! "    x""                           "T!"  @ @ @ $ @ @  @! @" @# @$ @% @& @' @( @) @* @+ $, @- @. @/ @0 @1 @2 @3 @4 @5 @6 @89:;!=!<"?"@"# B# A#$D#$E#$F#$G#$H#$I#$J#$K#$L#$M#$N#$C#P#Q#R#C# T# U# V# C# X# "C# Z# [# T!\#"]#^##`#a#b# c# d# C$f$ehi%k%j%$m%$n%$o%$p%$q%$r%$s%$t%$u%$v%$w%$l%ty% z%{%|% x}%~%% `%%l% % "l% % T!% "% %%%%%%(#%%%%% % % % l& & &$&$&$&$&$&$&$&$& &,&,&&&"&&T!& "& & & & &&x"&"&&&& & & & & &&  $$$$$$$$" T!  " x""    ' ' '$'$'$'$'$'$'$'$'''''"'' T!' ' "' ' ' ' ' ' ' '( ($(((,(("(((T!(( ( "( ( ( ( (( () ) ) ))* * *$*$*$*$*$*$*$*$***H**"** T! * !* ""* #* $*(#*&* '* (* )* ** +*+ -+ ,+$/+$0+$1+$2+$3+$4+$5+$.+7+8+H.+:+".+<+ T!=+ >+ "?+ @+ A++C+ D+ E+ F+ G+ H+., J, I,$L,$K, N,TO,P,O,R,"K,T,T!U,V,"W, X, - Z- Y-,'\-$]-$^-$_-,'`-$a-$b-$c-,'d-$e-$f-$[-h-Di-Dj-h-l-"[- T!n- "o- p- q- r- s- t- u- v-w-(#. y. x.{.H'|.$}.$~.$.$.$.H'.$.$.$.$.${..t...."{. T!. ". . . ..(#... . . . . {//000001 1 1'1$1$1$1$1$1,'1$11 1 1 1 1 1 "1 1 T!1 1 1 1 "1 1 11(#2 2$2$2$2$2$2$2222x 22"22T!2 2 2  2 2 2 2 2 223 3 3$3$3$3$3$3$3$3$3 3 3,33,333"33 T!3 "3 3 3 3x"3"3333333 3 3 3 34444T!4444444 4 4 4  4 "55$d) 5dp) 5 5 5(,3 3X)3,,6@.6\.6\.6\. @ @ @ @ @ @ @ @  ! *7#7"8%8$9'9&:):T!*:+: #,: ;.;/;-<1<2<3<4<5<0=7=8=9=:=;=6> => <? ?? >@ A@ @A CA BB EB DC GC FDEFKFLFMFNFOFJGQGRGSGPHIVIWIXIUJZJ[J\JYKL_L`LaLbLcL^MeMdNOPQRSTUVWXYZ[\]^_` y`z`{`x abcddeffghijklmnopqrstuvvvvwwwxxyyyyzzzz{{{{||||}}}}~~~~d98d  $;8dK@ %<8dK@@0  G8P@dBA,CjWdOSYJ 8i@_<k>R d 7dCjXl1Pxd0@K@egdAF%<8dK@ <'>8dL@ )4@ 8M@:)4@ 8MD *A8MB@ +2C@M@%  dE,./9266;H@M@B IdK3QMS82MBY [-k(gmE dM@Dxz.F @@XN@,D(nM@G2I8MB@T2ef8dK@HdghH@X  a bY dW d^  dd&(R *dac dfh drR dkm dsu dd d]dZdddd{d"d$d0d6d<d >d@d'Fd&Dd(BdHdIdJdPdTdUd]d^dddSYdfdgdhdidjdkdldmdndodpdqdrdsdtdRudUdVdvddd d!d%d$d)d*d+d,d-d.d7d8d9d/d0d"d#d1xDd2Td3Td4Dd54d;Td<Dd=4d>4d?xDdddddXddd d d~dddddd6 dF-dIXdJXdK@dL@dM@dN@dOdPdQd  8t0t(t tttttssssssssssssssssxspshs`sXsPsHs@s8s0s(s sssssrrrrrrrrrrrrrrrrxrprhr`rXrPrHr@r8r0r(rww@w@w@xw@pw@hw@`w@Xw@Tw@Lw@DwvhD+E`)=Wcdycccc%t&`6K';_#$cccccccEVB}$9 "#2.J/c0{123568 :6 ;N <f =~ > ? @ A B C D) ED F[ K N O P Q S V4 e h k q r u v& yC zb }| c c #) $B %\ &cv R Fc AT Bz+bYcS #cdXkd̾d;̾/<>hD+E`)cc /bZ$Wdcccccccc ccc'c3c@vEr:hc@cK\vt cIJKL M!O7PMYe|c&D$̾@ @c$cdkdd;/<>hD+E`)  '3@KIJKL M!O7PMYe|&D*$<@F@c$@cdinit.c/home/scottb/projects/glibc-2.0.94/csu/gcc2_compiled.int:t(0,1)=r(0,1);-2147483648;2147483647;char:t(0,2)=r(0,2);0;255;long int:t(0,3)=r(0,3);-2147483648;2147483647;unsigned int:t(0,4)=r(0,4);0;-1;long unsigned int:t(0,5)=r(0,5);0;-1;long long int:t(0,6)=r(0,1);01000000000000000000000;0777777777777777777777;long long unsigned int:t(0,7)=r(0,1);0000000000000;01777777777777777777777;short int:t(0,8)=r(0,8);-32768;32767;short unsigned int:t(0,9)=r(0,9);0;65535;signed char:t(0,10)=r(0,10);-128;127;unsigned char:t(0,11)=r(0,11);0;255;float:t(0,12)=r(0,1);4;0;double:t(0,13)=r(0,1);8;0;long double:t(0,14)=r(0,1);8;0;complex int:t(0,15)=s8real:(0,1),0,32;imag:(0,1),32,32;;complex float:t(0,16)=r(0,16);4;0;complex double:t(0,17)=r(0,17);8;0;complex long double:t(0,18)=r(0,18);8;0;void:t(0,19)=(0,19)../include/libc-symbols.h../config.h../include/libintl.h../intl/libintl.h../include/features.h../include/sys/cdefs.h../misc/sys/cdefs.h/usr/lib/gcc-lib/netwinder/2.8.1/include/stddef.h../include/locale.h../locale/locale.hlconv:T(11,1)=s48decimal_point:(11,2)=*(0,2),0,32;thousands_sep:(11,2),32,32;\grouping:(11,2),64,32;int_curr_symbol:(11,2),96,32;\currency_symbol:(11,2),128,32;mon_decimal_point:(11,2),160,32;\mon_thousands_sep:(11,2),192,32;mon_grouping:(11,2),224,32;\positive_sign:(11,2),256,32;negative_sign:(11,2),288,32;\int_frac_digits:(0,2),320,8;frac_digits:(0,2),328,8;\p_cs_precedes:(0,2),336,8;p_sep_by_space:(0,2),344,8;\n_cs_precedes:(0,2),352,8;n_sep_by_space:(0,2),360,8;\p_sign_posn:(0,2),368,8;n_sign_posn:(0,2),376,8;;../include/xlocale.h../locale/xlocale.h__locale_struct:T(14,1)=s36__locales:(14,2)=ar(0,0);0;5;(14,3)=*(14,4)=xslocale_data:,0,192;\__ctype_b:(14,5)=*(0,9),192,32;__ctype_tolower:(14,6)=*(0,1),224,32;\__ctype_toupper:(14,6),256,32;;__locale_t:t(14,7)=(14,8)=*(14,1)../libio/libio.h../sysdeps/unix/sysv/linux/_G_config.h../sysdeps/unix/sysv/linux/bits/types.h__u_char:t(17,1)=(0,11)__u_short:t(17,2)=(0,9)__u_int:t(17,3)=(0,4)__u_long:t(17,4)=(0,5)__u_quad_t:t(17,5)=(0,7)__quad_t:t(17,6)=(0,6)__int8_t:t(17,7)=(0,10)__uint8_t:t(17,8)=(0,11)__int16_t:t(17,9)=(0,8)__uint16_t:t(17,10)=(0,9)__int32_t:t(17,11)=(0,1)__uint32_t:t(17,12)=(0,4)__int64_t:t(17,13)=(0,6)__uint64_t:t(17,14)=(0,7)__qaddr_t:t(17,15)=(17,16)=*(17,6)__dev_t:t(17,17)=(17,5)__uid_t:t(17,18)=(17,3)__gid_t:t(17,19)=(17,3)__ino_t:t(17,20)=(17,4)__mode_t:t(17,21)=(17,3)__nlink_t:t(17,22)=(17,3)__off_t:t(17,23)=(0,3)__loff_t:t(17,24)=(17,6)__pid_t:t(17,25)=(0,1)__ssize_t:t(17,26)=(0,1)__rlim_t:t(17,27)=(0,3)__rlim64_t:t(17,28)=(17,6)__id_t:t(17,29)=(17,3)__fsid_t:t(17,30)=(17,31)=s8__val:(17,32)=ar(0,0);0;1;(0,1),0,64;;__daddr_t:t(17,33)=(0,1)__caddr_t:t(17,34)=(11,2)__time_t:t(17,35)=(0,3)__swblk_t:t(17,36)=(0,3)__clock_t:t(17,37)=(0,3)__fd_mask:t(17,38)=(0,5)__fd_set:t(17,39)=(17,40)=s128fds_bits:(17,41)=ar(0,0);0;31;(17,38),0,1024;;__key_t:t(17,42)=(0,1)__ipc_pid_t:t(17,43)=(0,9)__blkcnt_t:t(17,44)=(17,4)__blkcnt64_t:t(17,45)=(17,5)__fsblkcnt_t:t(17,46)=(0,3)__fsblkcnt64_t:t(17,47)=(17,6)__fsfilcnt_t:t(17,48)=(17,4)__fsfilcnt64_t:t(17,49)=(17,5)__ino64_t:t(17,50)=(17,4)__off64_t:t(17,51)=(17,24)__t_scalar_t:t(17,52)=(0,1)__t_uscalar_t:t(17,53)=(0,4)size_t:t(18,1)=(0,4)wchar_t:t(18,2)=(0,3)wint_t:t(18,3)=(0,4)_G_int16_t:t(16,1)=(0,8)_G_int32_t:t(16,2)=(0,1)_G_uint16_t:t(16,3)=(0,9)_G_uint32_t:t(16,4)=(0,4)/usr/lib/gcc-lib/netwinder/2.8.1/include/stdarg.h__gnuc_va_list:t(19,1)=(19,2)=*(0,19)_IO_lock_t:t(15,1)=(0,19)_IO_marker:T(15,2)=s12_next:(15,3)=*(15,2),0,32;_sbuf:(15,4)=*(15,5)=xs_IO_FILE:,32,32;\_pos:(0,1),64,32;;_IO_FILE:T(15,5)=s148_flags:(0,1),0,32;_IO_read_ptr:(11,2),32,32;\_IO_read_end:(11,2),64,32;_IO_read_base:(11,2),96,32;\_IO_write_base:(11,2),128,32;_IO_write_ptr:(11,2),160,32;\_IO_write_end:(11,2),192,32;_IO_buf_base:(11,2),224,32;\_IO_buf_end:(11,2),256,32;_IO_save_base:(11,2),288,32;\_IO_backup_base:(11,2),320,32;_IO_save_end:(11,2),352,32;\_markers:(15,3),384,32;_chain:(15,4),416,32;_fileno:(0,1),448,32;\_blksize:(0,1),480,32;_old_offset:(17,23),512,32;\_cur_column:(0,9),544,16;_vtable_offset:(0,10),560,8;\_shortbuf:(15,6)=ar(0,0);0;0;(0,2),568,8;_lock:(15,7)=*(15,1),576,32;\_offset:(17,51),608,64;_unused2:(15,8)=ar(0,0);0;15;(0,1),672,512;;_IO_FILE:t(15,9)=(15,5)_IO_cookie_io_functions_t:t(15,10)=(15,11)=s16read:(15,12)=*(15,13)=f(17,26),0,32;\write:(15,14)=*(15,15)=f(17,26),32,32;seek:(15,16)=*(15,17)=f(17,23),64,32;\close:(15,18)=*(15,19)=f(0,1),96,32;;_IO_cookie_file:T(15,20)=s172file:(15,5),0,1184;vtable:(15,21)=*(0,19),1184,32;\cookie:(19,2),1216,32;io_functions:(15,10),1248,128;;_IO_stdin_used:G(15,21)/home/src/redhat/BUILD/gcc-2.8.1/./libgcc2.ctconfig.hconfig/arm/xm-linux.hconfig/arm/xm-arm.htm.hconfig/arm/linux-elf.hconfig/arm/elf-svr4.hconfig/svr4.hconfig/arm/elf.hconfig/arm/arm.harm_cond_code:T(9,1)=eARM_EQ:0,ARM_NE:1,ARM_CS:2,\ARM_CC:3,ARM_MI:4,ARM_PL:5,ARM_VS:6,\ARM_VC:7,ARM_HI:8,ARM_LS:9,ARM_GE:10,\ARM_LT:11,ARM_GT:12,ARM_LE:13,ARM_AL:14,\ARM_NV:15,;arm_cpu_select:T(9,2)=s16string:(9,3)=*(0,2),0,32;\name:(9,3),32,32;set_tune_p:(0,1),64,32;set_arch_p:(0,1),96,32;;processor_type:T(9,4)=ePROCESSOR_ARM2:0,PROCESSOR_ARM3:1,\PROCESSOR_ARM6:2,PROCESSOR_ARM7:3,PROCESSOR_ARM8:4,\PROCESSOR_STARM:5,PROCESSOR_NONE:6,;prog_mode_type:T(9,5)=eprog_mode26:0,prog_mode32:1,;floating_point_type:T(9,6)=eFP_HARD:0,FP_SOFT2:1,\FP_SOFT3:2,;reg_class:T(9,7)=eNO_REGS:0,FPU_REGS:1,GENERAL_REGS:2,\ALL_REGS:3,LIM_REG_CLASSES:4,;/usr/include/asm/proc/page.h/usr/include/asm/unistd.h/usr/include/asm/mman.hconfig/xm-linux.hmachmode.hgansidecl.hmachmode.defmachine_mode:T(14,1)=eVOIDmode:0,PQImode:1,QImode:2,\PHImode:3,HImode:4,PSImode:5,SImode:6,\PDImode:7,DImode:8,TImode:9,OImode:10,\QFmode:11,HFmode:12,TQFmode:13,SFmode:14,\DFmode:15,XFmode:16,TFmode:17,QCmode:18,\HCmode:19,SCmode:20,DCmode:21,XCmode:22,\TCmode:23,CQImode:24,CHImode:25,CSImode:26,\CDImode:27,CTImode:28,COImode:29,\BLKmode:30,CCmode:31,CC_NOOVmode:32,\CC_Zmode:33,CC_SWPmode:34,CCFPmode:35,\CCFPEmode:36,CC_DNEmode:37,CC_DEQmode:38,\CC_DLEmode:39,CC_DLTmode:40,CC_DGEmode:41,\CC_DGTmode:42,CC_DLEUmode:43,CC_DLTUmode:44,\CC_DGEUmode:45,CC_DGTUmode:46,CC_Cmode:47,\MAX_MACHINE_MODE:48,;mode_class:T(14,2)=eMODE_RANDOM:0,MODE_INT:1,MODE_FLOAT:2,\MODE_PARTIAL_INT:3,MODE_CC:4,MODE_COMPLEX_INT:5,\MODE_COMPLEX_FLOAT:6,MAX_MODE_CLASS:7,;defaults.hinclude/stddef.hptrdiff_t:t(18,1)=(0,1)size_t:t(18,2)=(0,4)wchar_t:t(18,3)=(0,3)wint_t:t(18,4)=(0,4)UQItype:t(0,20)=(0,11)SItype:t(0,21)=(0,1)USItype:t(0,22)=(0,4)DItype:t(0,23)=(0,6)UDItype:t(0,24)=(0,7)SFtype:t(0,25)=(0,12)DFtype:t(0,26)=(0,13)word_type:t(0,27)=(0,1)DIstruct:T(0,28)=s8low:(0,21),0,32;high:(0,21),32,32;;DIunion:t(0,29)=(0,30)=u8s:(0,28),0,64;ll:(0,23),0,64;;longlong.h__clz_tab:S(0,31)=ar(0,1);0;-1;(0,20)__divdi3:F(0,23)u:P(0,23)v:P(0,23)__udivdi3:F(0,24)n:P(0,24)d:P(0,24)GCC: (GNU) 2.8.1GCC: (GNU) 2.8.1GCC: (GNU) 2.8.1GCC: (GNU) 2.8.1GCC: (GNU) 2.8.1GCC: (GNU) 2.8.1GCC: (GNU) 2.8.1GCC: (GNU) 2.8.1GCC: (GNU) 2.8.1GCC: (GNU) 2.8.1GCC: (GNU) 2.8.1GCC: (GNU) 2.8.1GCC: (GNU) 2.8.1GCC: (GNU) 2.8.1GCC: (GNU) 2.8.1GCC: (GNU) 2.8.1GCC: (GNU) 2.8.1GCC: (GNU) 2.8.1GCC: (GNU) 2.8.1GCC: (GNU) 2.8.1GCC: (GNU) 2.8.1GCC: (GNU) 2.8.1GCC: (GNU) 2.8.1GCC: (GNU) 2.8.1GCC: (GNU) 2.8.1GCC: (GNU) 2.8.1GCC: (GNU) 2.8.1GCC: (GNU) 2.8.1GCC: (GNU) 2.8.1GCC: (GNU) 2.8.1GCC: (GNU) 2.8.1GCC: (GNU) 2.8.1GCC: (GNU) 2.8.1GCC: (GNU) 2.8.1GCC: (GNU) 2.8.1GCC: (GNU) 2.8.1GCC: (GNU) 2.8.1GCC: (GNU) 2.8.1GCC: (GNU) 2.8.1GCC: (GNU) 2.8.1GCC: (GNU) 2.8.1GCC: (GNU) 2.8.1GCC: (GNU) 2.8.1GCC: (GNU) 2.8.1GCC: (GNU) 2.8.1GCC: (GNU) 2.8.1GCC: (GNU) 2.8.1GCC: (GNU) 2.8.1GCC: (GNU) 2.8.1GCC: (GNU) 2.8.1GCC: (GNU) 2.8.1GCC: (GNU) 2.8.1GCC: (GNU) 2.8.1GCC: (GNU) 2.8.1GCC: (GNU) 2.8.1GCC: (GNU) 2.8.1GCC: (GNU) 2.8.1GCC: (GNU) 2.8.1GCC: (GNU) 2.8.1GCC: (GNU) 2.8.1GCC: (GNU) 2.8.1GCC: (GNU) 2.8.1GCC: (GNU) 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