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\begin{abstract}
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The display criteria and algorithm of a program to run dynamic updates
of a process tree/forest are described.

The program is available from:\\
\verb|ftp://netwinder.org/users/r/rocky/xps.tar.gz|\\
home page:\\
\verb|http://www.netwinder.org/~rocky/xps-home|

\end{abstract}

To glean what's going on in a computer, many systems administrators
use {\tt ps} or {\tt top} or a {\tt top} variant, like {\tt gtop}. The
{\tt ps} program can list the process id and its parent process
id. However it is sometimes useful to list the processes in tree
order. There are a number of front ends or GUIs that
perform various underlying commands, and sometimes one wants to see
what's going on behind the scenes. For example, I've found it
interesting to watch GNU {\tt configure} run; sometimes seeing the
relationship of who spawned whom gives a better idea of what is going
on and may help better identify a process. Or one might want
to find the shell run from {\tt sshd} rather than, say, an {\tt emacs}
shell or an {\tt xterm} process.

{\program} uses a custom tree-layout algorithm which positions nodes
and draws lines between them using low-level Xlib calls.  Probably
each time a new graphics library comes out I considered using a tree
package.  To date, I've not found an acceptable tree display package,
perhaps because the requirements needed by {\program} are a bit
difficult to satisfy. In fact {\program} might be better thought of as
an animation rather than a static charting program. For an analogy,
consider the differences between viewing an MPEG (and its display
protocol) and a JPEG (and its display protocol).

Here are the display criteria for {\program}:

\begin{itemize}
\item the layout needs to be fast --- it is performed every second
\item the layout should be compact
\item the layout should have hysteresis --- reduce flickering
\item the layout should be ``pretty'' on the display
\end{itemize}

{\bf Fast layout:} 

In designing any monitoring program, such as {\program}, a cardinal
rule should be: don't trash the system you are trying to monitor. 

Because layout needs to be fast and work for a large number of nodes,
positioning decisions have to be pretty much linear.  Currently one
pass from root to the leaves is made. I've considered making a
backward pass as well---from leaves to roots.

The program has a number of hacks to avoid layout recalculation when
it is not needed. It checks to see if processes have changed; if not,
nothing is changed. However this is tricky since {\program} shows
process status and if this changes {\em some\/} redisplay, albeit
limited, is needed. If the display is iconified or if its
display window is obscured, no layout is computed. 

{\bf Compact, hysteresis, pretty layout:} 

Experience has shown that it is preferable to draw straight lines for
parent/child connections rather than diagonal lines since diagonal
lines take longer to draw and can appear jagged unless antialiasing is
used.  (Antialiasing generally takes more time to compute and draw.)
On the other hand, when needed I find diagonal lines are easier to
follow than a Manhattan metric S-shaped line which uses only
horizontal or vertical lines.

Similarly, I've found that lining things up horizontally and
vertically helps. So the program stores the maximum breadth at any
depth in the forest and arranges other levels below that to fit into
``slots'' in this spacing. This also helps compacting the overall
tree.

{\bf Other niceties} 

In addition, {\program} does a sort by userid and pid within
that.  This tends to group related processes together and the pid
arranges processes, especially sibling processes, roughly by age.

{\program} has the ability to filter out processes by userid or 
userid--regular expression. Each user is assigned a different color. Reducing
the amount of display has a two-fold benefit; it not only unclutters
the display but it also reduces the amount of time needed for display.

{\bf Layout}

The program needs to do a topological sort. A depth-first
search is done to assign depth number. 

Within levels, sorting is done via a bubble sort. I believe this is
okay because the processes are often are pretty much sorted by process
id and this is roughly how we want them to be arranged.  The bubble
sort code has a check to stop early when the items are fully sorted.
The amount of bubble sorting is relatively small, since it is only on
children of a node. The sorting to arrange things into levels by
parent is $O(npc^2)$ for $n$ nodes, $p$ non-leaf nodes, and where $c$
is the maximum number of children a parent has. This is a rough
analysis and looks unpromising, but in practice is probably pretty good. I
suppose a radix sort could be done on the levels. Then we'd have
$O(n+pc^2)$.

Still someone might want to do timings with various algorithms.  The
program is not linear. Faster tree-layout and arranging algorithms
would be helpful in handling larger trees.

{\bf Future?} 

Just about everything could be improved. The distribution contains
an extensive list of things to do. 

The thing I would most like to see is this ported to the GNOME {\tt
gtk+} and {\tt glib} libraries. Any volunteers? 

Display is done by drawing on a canvas. This is primitive.  Process
names are not widget labels, just X strings drawn on a canvas.
Figuring out the process under the mouse and showing which process is
selected is a bit low-level and not tool-like.  Currently, a
horizontal and a vertical linear search is done to find the pid
under the mouse. Binary search might be faster. 

Alternatively, if a full-fledged widget for the nodes of a tree were
used, then X (or an X-toolkit) would worry about when the widget is
selected; presumably it uses an algorithm at least as good as binary
search. Making the selected node look, well, {\em selected\/} would
then be done by the toolkit.

It would be nice to benchmark the various toolkit approaches for
efficiency.

One might experiment to compare speed and intuitiveness of using a
canned tree widget versus a hacked layout customized for this
application. Personally, I prefer the tree layout, but the code is not
toolkit idiomatic.

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